

Same! I was thinking someone was thinking: “oh, those guests might want to experience the Real Amazon™ experience!”
Just an ordinary myopic internet enjoyer.
Can also be found at lemm.ee (until 2025 June 30), lemmy.dbzer0, lemmy.world, and piefed.social.
Formerly found at Kbin.social.
Same! I was thinking someone was thinking: “oh, those guests might want to experience the Real Amazon™ experience!”
Relocated as soon as I can after the announcement. The only ones (of mine) coming down with the ee ship are my posts and comments–probably.
Thanks for the information.
I am not so much concerned as the usability of the Hepburn romanization as it’s survived the test of time, but if I am remembering it correctly, Kunrei-shiki was chosen because of this one-to-one lossless transcription between the Japanese kana and the transcription. Hence, I was wondering if this is still a concern, and whether or not there are steps to address this if ever this is still a concern.
Might there be efforts to address some of the issues surrounding the Hepburn romanization when it comes information loss especially when there’s a kana → romanization → kana roundtrip?
For example:
Beavers’ Columbia. Makes sense.
It’s a relatively obscure PS1 game in the horror genre.
The main thing that made it relatively unique among the horror game of the PS1 era is its lack of action mechanics. It’s essentially a horror dungeon crawler without action mechanics. You can run away or sneak past the invincible enemy, or if you gain a companion, the enemy kills your companion allowing you to run away when caught.
Essentially, your companion is your extra life. Different companions also have different abilities. Different endings result from who your companion is, or not having any at the game ending.
Its mechanics is more akin to Clock Tower—first person point and click at certain rooms, while being a first-person dungeon crawler in most other areas.
From the wiki article:
The game uses a first-person perspective, very similar to first-person shooter games, only without any means of combat. Throughout the game, players must travel through different areas of The Mesh and beyond, and must solve puzzles to progress to the surface. The player encounters only one type of enemy, and that is the mutating monster called The Hybrid. The only possible way for players to survive is to run away. Any close contact with the enemy will result in the deaths of their companion (and finally themselves). Once the companions are attacked, they are killed off permanently.
It is pretty different from the other horror games from the PS1 era, which made it relatively disappointing for those expecting it to be similar to the likes of Resident Evil or even Silent Hill.
I’ve played Tactics Ogre after I’ve read some accounts of it being described as FFT’s spiritual successor, but I must admit I never finished it–not because of the gameplay which is suprisingly deep for its time, but because of my own perfectionism. I didn’t let myself just play the game without any guides or overthinking, instead went full “I want the perfect gamesave”.|
But yes! what you said is true. FFT is a more accessible successor to Tactics Ogre.
No cakes in this account (2025 Jun 4).
And I never caught my other accounts’ cake days (2023 June 6, 2023 July 4, 2023 August 15). Was only reminded of that due to this post’s OP image.
The left part looks like one the safety square or fire diamond you see in chemical containers and facilities processing hazardous chemicals, but with the squares filled with pictograms.
Lemm.ee refugee here. I made my account over twenty-four hours ago, and was expecting that the registration will take time to be processed since at the time I made my application, this instance is among the most recommended. I was expecting the admins to be swamped. I was pleasantly surprised when I went back to my e-mails, an e-mail confirmation request was waiting, and just minutes after my confirmation, my registration was approved.
I am very thankful for the swift response, and thankful for the way this instance is ran (my primary reason choosing this over the others–it reminds me of lemm.ee in a good way).
Again, thanks!
The thing is, I was thinking it’s actually real–not satire, but tone-deaf “poverty roleplaying” performative “see? I know what the poors are experiencing” kind of thing.
That this wasn’t even limited to this internet age, that this had precedence back in the gilded age: https://slate.com/news-and-politics/2018/04/poverty-party-invitations-from-the-gilded-age.html
I’ve heard of such a thing also during the Great Depression, where rich socialites threw “poverty parties” while there’s actual hunger everywhere else.