alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 3 days agoBafta: "we’re asking players from around the world to help us decide the Most Influential Video Game of All Time."www.bafta.orgexternal-linkmessage-square65fedilinkarrow-up169arrow-down15
arrow-up164arrow-down1external-linkBafta: "we’re asking players from around the world to help us decide the Most Influential Video Game of All Time."www.bafta.orgalessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 3 days agomessage-square65fedilink
minus-squareWahots@pawb.sociallinkfedilinkEnglisharrow-up3·2 days agoI also said half life. Doom was a leap forward, but Half life actually set a technological and story telling bar, on a budget, in 1998. Many videogames drew inspiration from its innovations, storytelling or themes.
I also said half life. Doom was a leap forward, but Half life actually set a technological and story telling bar, on a budget, in 1998. Many videogames drew inspiration from its innovations, storytelling or themes.