• Slab_Bulkhead@lemmy.world
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        2 days ago

        well i would imo, whenever comparing volunteer work vs paid full time of a prof studio we should at least divide the time by half if not more. so 6 years ish of work~ and if i could i would just provide the actual work hours comparison and not just total time since start. etc

        • Brave Little Hitachi Wand@lemmy.world
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          2 days ago

          They’ve accomplished a ton. If they were only aiming to recreate the base game that would still be great, but they’ve fleshed it out, added full voice acting, and done every scrap of work to a professional standard.

          Not only that, it’s so close to finished now it makes zero sense to start writing them off based on how long it took. If someone took a decade to walk around the earth, you wouldn’t talk this way when they were a few months away from home.

          • Slab_Bulkhead@lemmy.world
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            1 day ago

            “wouldnt talk this way” what? just to be clear, im literally championing skywinds team & hard work, arguing that if Bethesda really wanted to, their studio could very quickly produce full ‘remakes’ (not remasters) of both morrowind and oblivion from the ground up like what skywind/skyblivion are doing, both in about the same time, they chose Oblivion because it was cheaper/faster to literally outsource to another company for just a UE facelift and some QOL changes, all so they could focus on whats really important, more “micro” transactions for fallout 76 and more empty fishbowls for starfield. (just FYI that last line is pure sarcasm)