Some interesting industry news for you here. Epic Games have announced a change to the revenue model of the Epic Games Store, as they try to pull in more developers and more gamers to actually purchase things.
The tiers work in the opposite direction though, only huge titles will likely qualify for lower % takes while indies barely scraping by are getting hit for the full 30%.
Again this is only a minor point of criticism, I love valve in general. But man it would be so easy to add something like a “15% on the first $50.000 in sales” exception, wouldn’t cost Valve all that much and would help small indie teams immensely.
The tiers work in the opposite direction though, only huge titles will likely qualify for lower % takes while indies barely scraping by are getting hit for the full 30%.
Again this is only a minor point of criticism, I love valve in general. But man it would be so easy to add something like a “15% on the first $50.000 in sales” exception, wouldn’t cost Valve all that much and would help small indie teams immensely.