Star Citizen Introducing a $48,000 Ship Bundle, but Only for Players Who Have Already Spent $10,000::Star Citizen developer Cloud Imperium Games is releasing a ship bundle for its controversial space simulator that costs an eye-watering $48,000.
Star Citizen Introducing a $48,000 Ship Bundle, but Only for Players Who Have Already Spent $10,000::Star Citizen developer Cloud Imperium Games is releasing a ship bundle for its controversial space simulator that costs an eye-watering $48,000.
The game costs $45, for the record. For an MMO. With no subscription fees.
WOW costs $155 per year.
Apparently it costs up to 48k to get certain ships, so that means absolutely fucking nothing.
It costs 48k for every ship in the game. The most expensive single ship that I’ve seen was about 1.2k.
1.2k … for some bits and bytes.
I know professional software licenses that are cheaper.
Dude that’s like a month of any Autodesk software! :O
And yes it’s utterly ridiculous, and I just wanted to take a shot at Autodesk because screw them lol.
That’s a incorrect comparison. You’re treating WoW and Star Citizen to be similar games. When WoW for more than a decade has been in its own premium bucket.
The average MMO today is free. Then the small percentages of MMOs that require the core game purchased.
No MMO is free. The question is just how you’re paying.
Servers cost money no matter what.
I don’t like WoW, but that’s at least an actual game. SC is still nothing but a glorified tech demo. And I say that as one of the earliest backers.
Yes, it is nothing but a glorified tech demo right now. You’re absolutely correct.
That $45 price (or whatever you choose to spend on the game) is a pre-order.
If you don’t like owning incomplete products, don’t buy incomplete products. This seems pretty simple.
If it’s $45, how are people spending $10,000 on it?