For those out of the loop and don’t care to check, Argentina and Turkey have had very volatile currencies for years now. Developers had to constantly update the pricing on those countries because the currencies keep losing value. So Valve decided to ease the burden on the developers and let them set the pricing based on the USD. That price then get converted to the local currency based on the exchange rate. When the exchange rate is 1 USD to ~800 peso it’s no wonder that game prices are insane.
For those out of the loop and don’t care to check, Argentina and Turkey have had very volatile currencies for years now. Developers had to constantly update the pricing on those countries because the currencies keep losing value. So Valve decided to ease the burden on the developers and let them set the pricing based on the USD. That price then get converted to the local currency based on the exchange rate. When the exchange rate is 1 USD to ~800 peso it’s no wonder that game prices are insane.
ding ding ding, winner!