• Bluefalcon@discuss.tchncs.de
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    4 days ago

    I agree that a group of idiots hated it and review bombed it. Maybe the were jealous Abby had a bigger clit then them, who knows. However, part II sold less then part I. That can’t be hand waved off. Even the show is displaying a dip in viewers.

    Part II just feels rushed or poorly planned out. Maybe if they bridged the games it would help. Part I was a father protecting an adopted daughter. Part II should have been the reverse. Part III could be the death and revenge story. It would have worked better. Intead it felt like a bait and switch.

    https://www.gamedeveloper.com/business/the-last-of-us-franchise-has-sold-37-million-copies-in-9-years

    • AnalogNotDigital@lemmy.wtf
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      4 days ago

      Didn’t play the second game, but the issue I had with season 2 was it was disjointed and you could ‘feel’ the game style storytelling.

      While the first game from a story standpoint was very much on rails, I’d gather that the second game was very much not linear levels like the game was for the first one?

      Bella is a decent actress, but she’s not a series lead. The show felt too heavy for her shoulders, and that’s okay. Idk how much of the characters development (or lack thereof) was her or the game storytelling, but it just felt flat as the season progressed if that makes sense.

      • Bluefalcon@discuss.tchncs.de
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        4 days ago

        The show is amazing but ep 7 was very weak. The magic bullet was a kin to jumping the shark. I’m sure the 7 ep season didn’t help.

        • AnalogNotDigital@lemmy.wtf
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          3 days ago

          Honestly the last few episodes weren’t that good to me. 7 is too short for a show, and she wasn’t a good enough actress to carry the show without Pedro.

          That’s okay, it’s just an issue for them to solve.

      • petrol_sniff_king@lemmy.blahaj.zone
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        4 days ago

        the second game was very much not linear levels like the game was for the first one?

        It does ping pong between different flashback perspectives and whatnot. I… probably wouldn’t call it linear.

        This might be more up for debate, but I did really like Ellie’s character development in Part 2; it echoed some things I thought about Joel in Part 1.

        • AnalogNotDigital@lemmy.wtf
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          3 days ago

          For me her character just seemed very one note. She seemed to have remorse at the end for the ACTION she did, but the problem is, she was just very ‘here’s my goal and I’m going to do it’ the rest of the season.

          Idk, to each their own, but the story was way worse than season 1 for me.

    • petrol_sniff_king@lemmy.blahaj.zone
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      4 days ago

      This article is saying that Part 1 sold 6 million in one year, and Part 2 sold 10 million in 2 years. Bit odd that it’s using such bizarre numbers, but I don’t see how this isn’t a success.

      If you’re talking all time, Part 1 came out 5 years sooner and it’s the first in a sequence—it’s always going to have those advantages.

      • Bluefalcon@discuss.tchncs.de
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        4 days ago

        When it released in summer 2013 for the PlayStation 3, it sold [6 million copies] within almost a full year after release. By 2018, two years before The Last of Us Part II, the first title sold [18 million copies] across the PS3 and its PlayStation 4 remaster.

        As of June 2022, The Last of Us Part II for the PS4 reached [10 million copies] since its summer 2020 release.

        Part I sold 18 mil. 6 mil the first year and 12 mil the next 4 year.

        Part II sold 10 mil over 2 years.

        Maybe you can find a more up-to-date sales figures but usually the second game out paces the first game.