Palworld continues being an absolutely ridiculous success for developer Pocketpair, as they've announced it's hit 19 million players in less than two weeks.
It’s definitely more shallow as a singleplayer experience. In the end it’s a survival game and those shine with emergent gameplay when you play with others. Looking at stuff like Rust I believe there will be a core playerbase that sticks around just for that.
But even if singeplayer isn’t its main focus, it’s definitely a breath of fresh air to have a creature collecting game, that isn’t a slow strategy combat slog for once, like Pokémon for the past 20 years.
It’s definitely more shallow as a singleplayer experience. In the end it’s a survival game and those shine with emergent gameplay when you play with others. Looking at stuff like Rust I believe there will be a core playerbase that sticks around just for that.
But even if singeplayer isn’t its main focus, it’s definitely a breath of fresh air to have a creature collecting game, that isn’t a slow strategy combat slog for once, like Pokémon for the past 20 years.