• Veritrax@lemmy.world
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    8 months ago

    The first season ended pretty much exactly where I expected it to. Animation was top quality and the fight choreography was great. Felt a little rushed though. I’m hoping season 2 will double the episode count and give some breathing room.

    • zabadoh@ani.socialOP
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      8 months ago

      I thought the pace was fine, we even had at least 1 non-combat episode that I remember, so I don’t think they can be accused of rushing through the story to get to the fights, like the God Of High School adaptation.

      • Jabbermuggel@discuss.tchncs.de
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        8 months ago

        I think it’s also just the case that the source material just contains a lot of action. In my opinion the general world building etc was incorporated pretty well between the action stuff.

  • zabadoh@ani.socialOP
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    8 months ago

    Do we ever get to see Jinwoo’s Luck stat?

    I think his Luck muscles were stretched to their limits at least a couple of times this episode.

    Why does the game choose

    spoiler

    Necromancer for his new job?

    You would think that any player would leave a trail of bodies as they’re leveling up, I mean that’s where XPs come from, right?

    In any RPG, you don’t get (much) XP for being a nice person, or being studious, so by the System’s own logic, Necromancer would be a foregone conclusion for any Player.

    • Maxnmy's@lemmy.world
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      8 months ago

      Yeah, Jinwoo even commented on how odd it is since he is clearly building an assassin. I don’t think the system is being entirely impartial with him.

    • nyan@lemmy.cafe
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      8 months ago

      Well, he did leave a trail of bodies of people that were theoretically supposed to be on his side (but actually weren’t, because humans), as opposed to just a trail of monster corpses.