What have been some of your takeaways and must haves?

Lost the first one to w’wargaz as I thought I could do it without a throw barb ( could not ) Cut to him summoning 3 swords at every party member. That dude is no joke with the legendary actions.

Started a new one playing as gale. Died early but chose to continue for practice. Ketheric was next trouble. He seems like a multi attack check. If you’re not aware every death within 40 feet of him is a new undead aoe birth. Dual crossbow thief warrior for crowd and oathbreaker for single target damage. About to go against the aspect and semi dreading it.

Only cleared about half of act 3 in the past, but plan to finish it with this gale honor practice save.

What have been your key takeaways from honor mode? Any must have builds or gear for your personal playstyle?

It’s been a good step up from tactician feeling different but not overly bs imo.

  • pyrflie@lemm.ee
    link
    fedilink
    English
    arrow-up
    0
    ·
    7 months ago

    I’ve completed two Honor Mode runs and the only thing I still haven’t done is kill those two friggin Cambions in the tutorial fight. It’s not too much more difficult than tactician, but the more restrictive action economy makes the round limit and increased HP more difficult to work through. Best I’ve done is get the last one down to 12 HP before the ship crashes.

    The rest isn’t much more difficult than Tactician though. A couple of Legendary Actions and the single save restriction are more of an annoyance than difficulty increase.

    For builds: Thief Rogue 4/Swords Bard 6/Fighter 2(MC or Astarion), Eldritch Knight 11/War Cleric 1(Lae’zel) or Wildheart Barbarian 8/Thief Rogue 4(Karlach), Light Cleric 11/Tempest Sorcerer 1(Shadowheart), and Abjuration Wizard 10/White Draconic Sorcerer 1/Tempest Cleric 1(Gale) make really short work of everything from lvl 5-6 on. There are less than 10 encounters in the game that this party can’t finish in 3 rounds at that point.