The Picard Maneuver@startrek.website to Gaming@lemmy.worldEnglish · edit-29 months agoI truly don't know how to explain this to anyone who wasn't around then.startrek.websiteimagemessage-square122fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1imageI truly don't know how to explain this to anyone who wasn't around then.startrek.websiteThe Picard Maneuver@startrek.website to Gaming@lemmy.worldEnglish · edit-29 months agomessage-square122fedilink
minus-squareAceticon@lemmy.worldlinkfedilinkEnglisharrow-up0·9 months agoI had Quake running with software 3D, got a 3DFX board and patched Quake to run with hardware 3D and the results just blew my mind…
minus-squareEmotional_Sandwich@lemmy.worldlinkfedilinkEnglisharrow-up0·9 months agoI remember upgrading to a voodoo 3dfx card around the time transparent water was possible in Quake. The graphics blew me away and the ability to see players in the water gave a ridiculous advantage.
I had Quake running with software 3D, got a 3DFX board and patched Quake to run with hardware 3D and the results just blew my mind…
I remember upgrading to a voodoo 3dfx card around the time transparent water was possible in Quake. The graphics blew me away and the ability to see players in the water gave a ridiculous advantage.