• Rolder@reddthat.com
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      4 months ago

      Plus Gaben has been doing some serious work on his health recently so the fat part no longer applies.

    • xantoxis@lemmy.world
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      4 months ago

      Fit billionaires do. What happens to gaben’s heart and arteries are anyone’s guess. He is getting healthier but you can’t undo damage completely.

    • theonyltruemupf@feddit.de
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      4 months ago

      75 years of nation-wide life expectancy is also likely to include early deaths due to accidents, cancer and such. People who die of “old age” typically do later than 75.

      • grue@lemmy.world
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        4 months ago

        Yep, and that was true even going all the way back through history. People weren’t routinely dying in their 30s or whatever before modern medicine; it’s just that a lot more of them were dying in infancy/early childhood and that brought down the average. (That’s the situation anti-vaxxers are trying to go back to, BTW.)

      • driving_crooner@lemmy.eco.br
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        4 months ago

        When people talks about life expectancy 99.99% of the time they mean life expectancy at birth, at every year the life expectancy change. Using this life table someone with 61 years, have a life expectancy of 19.7 years, that means he’s expected to live until he’s 80.

  • Yerbouti@lemmy.ml
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    4 months ago

    Steam is just another profit business. I dont get why people think care about anything else. They take a huge part of the sells and dont even let you own the games. Owning means you can sell, give or do whatever you want with your games.

  • GBU_28@lemm.ee
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    4 months ago

    I already have enough games to last a lifetime, stored to my storage

    • soloner@lemmy.world
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      4 months ago

      Yeah hate to say it but by the time this golden age ends with valve I’ll prob either not be gaming as much anyway or to your point have enough that I won’t really care about the newer games.

      • GBU_28@lemm.ee
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        4 months ago

        I mean, I’m not even bummed! Life has gotten very busy, but I have about 10 old standbys in multiple genres. When time allows, I can get tons of enjoyment out of them.

        I look forward to playing them years into the future and don’t feel limited. It’s rare that a new game piques my interest and rarer that it hits my “list”

  • Nioxic@lemmy.dbzer0.com
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    4 months ago

    He has 2 sons

    maybe they can take over - and not fuck it up (they literally have to do nothing to achieve success!)

  • rwhitisissle@lemmy.ml
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    4 months ago

    This is not “a prediction” - this is inevitably what’s going to happen.

    Everyone here who has drank the Valve kool-aid and pretends like they can do no wrong is dangerously short-sighted. Steam’s virtual monopoly on PC gaming is a huge issue. You think Epic has a monopoly on the concept of “Store Exclusives?” Fucking spare me. It’s a matter of time before Steam locks in its own exclusives, kills Proton, and locks every. single. game. behind always online DRM.

    If you want to distribute your new PC game, guess what? You don’t get to contract with both GOG and Steam. You don’t get to say your game is Linux compatible because it runs well in the Proton compatibility layer. Oh, and if you say “games could run on Linux before Proton!” then you’re deluding yourself by remembering a time when games were distributed with their own launcher and weren’t packed to the gills with platform specific code so that the game integrates seamlessly with a specific third-party launcher and its DRM tools. You bought a Steamdeck? Cool. The version of Arch it runs is no longer supported. You have to upgrade to “Windows for Steameck.” Yes, you have to pay for a fucking Windows license. Yes, it has fewer features than baseline Windows. No, it’s not less expensive.

    You think what’s happening to YouTube is bad? Fucking strap in, boys. Welcome to digital content distribution in the age of unfettered capitalism. I wonder how many of you are gonna eat this shit up, huff lethal quantities of copium, and say it’s “not that bad” once it starts happening and you’re faced with either standing by your own stated convictions and giving up almost all PC gaming in general or bend the knee so you can get your precious Steam Library back. Probably most of you.

    • Ninmi@sopuli.xyz
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      4 months ago

      What you’re saying is “inevitable” hasn’t happened for the entire 20+ years of Steam. I’m going to guess Valve is going to continue being a private company and doing whatever the fuck they want, without investor pressure towards enshittification.

      Steam’s monopoly is actually what’s holding PC gaming together. Other types of digital distribution services are so fucked up by exclusivity deals that any “competition” is always going to mean “megacorporation uses existing wealth to deny competition”.

      Epic is trying really hard to bring the exclusivity nightmare over to PC gaming as well, but so far Valve still holds.

      • rwhitisissle@lemmy.ml
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        4 months ago

        What you’re saying is “inevitable” hasn’t happened for the entire 20+ years of Steam.

        Something being “inevitable” by definition means it will eventually happen, but has not already occurred.

        Steam’s monopoly is actually what’s holding PC gaming together.

        “Steam good. Steam has monopoly. Therefore, monopoly good.”

        Woof.

    • Bread@sh.itjust.works
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      4 months ago

      I would argue that they are financially motivated to keep proton and Linux gaming going and not just out of the kindness of their hearts. They are competing with Microsoft and their store. When your competition has complete control of the OS you need to run your store on, you are at the total mercy of them. They can’t afford not to keep on their current track. Especially now that they are successfully doing it, going back would be a death sentence.

  • Lets_Eat_Grandma@lemm.ee
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    4 months ago

    Anyone who thinks their steam libraries will be safe forever is delusional.

    Eventually a for-profit motivated individual will gain control and they will use all their MBA learnings to maximize subscriptions, per play revenue, per download revenue and overall provide a cheaper platform.

    There isn’t an mba on the planet that doesn’t recognize that advertising is highly lucrative and being the company that sells the most pc games means you have metrics no one else has. They’ll instantly monetize advertising and the popups we get when we log in today will turn into mandatory non-skippable ads on the free tier to start a game, and they’ll add their wrapper on top of games in their store, especially games that do not currently need steam to play today.

    It’ll only get way worse. Expect everything to be pay to play… once gaben is gone. They have a monopoly and any leader would think they are too big to fail. No one can just take their games elsewhere… we’re locked in. We’re committed. We can’t escape. They’ve got us by the balls.

  • EnderMB@lemmy.world
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    4 months ago

    The direct transfer of power in tech is often to someone that will carry the torch. It’s quite rare that a successor is picked that has been at the company for years, but wants to change practically everything about it. For that reason, I can see Gabe passing to a like-minded person that already knows that they are a succession candidate.

    But ultimately none of us know Gabe, or what he plans to do. He may have a 100 step plan to secede power, or he might get to 65, say “that’ll do” and just sell up and retire to a remote island somewhere. The plans might have been in place for years, or he might not want to consider Valve without him. Hell, he might not even think that Valve should exist without him. It’s impossible to guess, so it’s not worth worrying about…

  • Bogasse@lemmy.ml
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    4 months ago

    Steam, my Steam library and Proton could disappear. But at least it will have supported a big traction in the ecosystem : Wine, DXVK, Lutris, Heroic Launcher, Bazzite, etc… are all open source projects (so they can’t really disappear) that have never moved as fast as they are today.

  • teawrecks@sopuli.xyz
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    4 months ago

    I think this post massively overestimates the power a CEO has. The CEO is beholden to the shareholders. Valve is private, so its shareholders are its workers. It would be useful to know how many shares Gaben has of valve, but I still don’t think the next CEO would suddenly also be the majority owner.

    Also, I know things have changed a lot in the last 12 years, but 12 years ago regarding the total dissolution of Valve, Gaben said:

    “It’s way more likely we would head in that direction than say, ‘Let’s find some giant company that wants to cash us out and wait two or three years to have our employment agreements terminate."

    Also, forcing users onto windows is THE way to kill valve’s profits. The whole point of the Linux push was a direct response to the windows store, and msft’s threat of forcing valve to give them a cut of purchase through steam. Msft will still do that the first chance it gets. So even the most profit-minded new leader wouldn’t make that choice, as it’s plainly shortsighted.

    • ZILtoid1991@lemmy.world
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      4 months ago

      Also Valve isn’t the charity they believe it is. It’s a de-facto monopoly, and it has serious moderation issues (basically if you bought enough games, they will less likely ban you for hatespeech and such).

      • Daxtron2@startrek.website
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        4 months ago

        They’re not a defacto monopoly? There’s many different ways to buy games online and valve does not have anti-consumer practices like exclusivity deals. I have not heard anything about them not banning for hate speech? Every time I’ve ever reported something its been taken down within 48hrs

      • Rossel@sh.itjust.works
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        4 months ago

        Valve isn’t pulling any anticompetitive moves though. They just try to secure profits by being the best instead of destroying everyone else that dares to compete with them.

        • sep@lemmy.world
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          4 months ago

          Beeing not assholes against their own users are basically anticompetitive these days. ;)

        • FreeFacts@sopuli.xyz
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          4 months ago

          Valve isn’t pulling any anticompetitive moves though.

          Well, they are allegedly forcing price parity on publishers, so they can’t sell cheaper on their own website or some other storefront that takes smaller cuts. That’s anticompetitive as shit, and they are being sued over it.

          • Rossel@sh.itjust.works
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            4 months ago

            That parity thing was debunked 2 years ago when a similar lawsuit against Valve was dismissed, their parity thing is for resold Steam keys, which Valve issues with no profit margin. Milberg London are trolls that tried to do the same lawsuit against Sony and PlayStation last year. Also got nowhere.

      • teawrecks@sopuli.xyz
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        4 months ago

        Sorry, the way i phrased that does sound causal. It should say “and”.

        Any real lib knows, public or private, there’s no way out of our capitalist downfall.

      • TopRamenBinLaden@sh.itjust.works
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        4 months ago

        You are most definitely right that the major shareholders aren’t the workers. The major shareholders are Gabe Newell, and some bankers in Japan.

        Still, it is known that Valve employees are partially compensated with stock for working in the company, so most of the employees are still shareholders. They just aren’t the major ones.

    • Sianna@feddit.de
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      4 months ago

      Employees are stakeholder, not necessarily shareholder. Management, likely. The grunts, I think not so much.

      • teawrecks@sopuli.xyz
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        4 months ago

        How are you differentiating stakeholder and shareholder? The employees are certainly shareholders.

        Valve doesn’t really hire “grunts”. The people who are actually considered employees of valve are very few and highly skilled. The number of Wikipedia from 2016 is very out of date and estimates 360. But valve’s LinkedIn still says “over 300”.

        • ben_dover@lemmy.world
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          4 months ago

          there are common definitions for both terms. the employees aren’t shareholders as long as they don’t own a part of the company, but they are stakeholders since they have something to do with the company. their partners, publishers, etc. are stakeholders too

          • teawrecks@sopuli.xyz
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            4 months ago

            Yes, I was making sure that was the distinction you were making, because I’m trying to disambiguate for you: the employees of valve are both shareholders and stakeholders.

    • BaldManGoomba@lemmy.world
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      4 months ago

      Shareholders is the owners and since they are private we don’t know who they are. Right now it could be all Gaben or it could be a mix but Gaben is majority resulting in the culture is what he wants. Private companies don’t have to be maximizing profits focused but will die if they don’t make money. When people die it is whoever inherits or has majority share that pushes what happens.

      • teawrecks@sopuli.xyz
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        4 months ago

        I had briefly searched to see if it was known how much ownership Gaben had. Did you find it somewhere, or are you just assuming he’s majority?

        I do know the employees are compensated in shares of the company, but you’re right that I don’t know what proportion is owned by employees.

        • BaldManGoomba@lemmy.world
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          4 months ago

          Below is what I can find it isn’t well sourced but ownership isn’t the same as shares. You can have profits shares without having any ownership stake.

          Valve Corporation, the American video game developer and digital distributor company, is a private company with a secretive ownership structure. Gabe Newell, the company’s co-founder and CEO, is the majority shareholder, and his ownership stake is estimated to be over 50%. Other investors include Valve executives and employees, as well as major shareholders such as The Custody Bank of Japan, Ltd. and Sumitomo Mitsui Banking Corporation. Wikipedia Valve Corporation - Wikipedia Founders. Gabe Newell. Mike Harrington. Headquarters. Bellevue, Washington. , US. Key people. Gabe Newell (president) Scott Lynch (COO) Products. show. Video games. show. Hardware. show. Software. Total equity. US$10 billion (2019) Owner. Gabe Newell (>50%) Number of employees. ~360 (2016) Subsidiaries. Valve S.a.r.l. Valve GmbH. Campo Santo. ASN. 32590. Website. valvesoftware.com. Valve was founded in 1996 by the former Microsoft employees Gabe Newell and Mike Harrington. Their debut game, the first-person shooter (FPS) Half-Life (1998), was a critical and commercial success and had a lasting influence on the FPS genre. Harrington left in 2000. namria.gov.ph Which company owns Valve May 28, 2024 — Valve is a private company with a secretive ownership structure. Its investors include cofounder Gabe Newell and Valve executives and employees… In 2003, Valve moved to Bellevue, Washington, and reincorporated as Valve Corporation. namria.gov.ph How much of valve does Gabe own - NAMRIA May 24, 2024 — Valve is owned (mostly) owned by it’s CEO, Gabe Newell, one of the founders of the company. The only real connection with Tencent is their . Newell’s ownership stake isn’t disclosed and he’s attributed 50.1% of Valve in this analysis to reflect his control of the company and status as co-founder… NAMRIA Who is the majority shareholder of Valve - NAMRIA May 25, 2024 — Gabe Newell has led Valve Corp., which develops video games, since he cofounded it in 1998 with former Microsoft colleague Mike Harrington… Over the years, the ownership of Valve Corporation and Steam has remained primarily with the founders and major investors. Gabe Newell . Major Shareholders (Top 10) ; The Custody Bank of Japan, Ltd. 2,596, 2.88 ; Sumitomo Mitsui Banking Corporation, 2,553, 2.83 ; KITZ Corporation Employee Stock .” Valve ostentatiously makes little use of direct authority. majority shareholder, Gabe Newell) is used At the same time, contextual .

          Valve Corporation is an American video game developer and digital distributor company in Bellevue, Washington. It was started in 1996 by Gabe Newell and Mike Harrington, two Microsoft employees in the past. steam.fandom.com Gabe Newell | SteamWiki | Fandom Gabe Newell, known online as Gaben, is the co-founder and majority shareholder of Valve Corporation. He attended Harvard University, but dropped out and worked at Microsoft until 1996, where he and co-worker Mike Harrington left to found Valve. Newell and former Microsoft colleague Mike Harrington founded Valve in 1996. Their first game, Half-Life, was released in 1998 and was a critical and commercial success. Harrington left the company in 2000, and Valve moved to Bellevue, Washington and reincorporated as Valve Corporation in 2003.

          • teawrecks@sopuli.xyz
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            4 months ago

            Highly recommend putting that in a quote and giving a source rather than copy pasting a wall in plain text. For all I know you just asked ChatGPT and this is what it spat out.

            And in this context, just the part about Gabe being majority shareholder would have sufficed.

    • rdri@lemmy.world
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      4 months ago

      Even if you buy them on gog you don’t own them. Download and keep - sure, but you could do that with many games on steam too (also you could download torrent versions which wouldn’t be different from buying on gog). The point is about actually keeping these copies alive, properly updated and working, for which these services exist.

      So, I think owning a disc is also risky, that means your copy can degrade. Owning games in this context have lost its meaning for me.

      • dudinax@programming.dev
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        4 months ago

        When you own the game you have the choice whether to back up the game and whether to keep a computer that can run it.

      • glimse@lemmy.world
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        4 months ago

        That window is the only ad I purposely allow in my life. I know I can disable it but it sometimes informs me of games I want

      • bolexforsoup@lemmy.blahaj.zone
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        4 months ago

        I actually don’t mind the advertising. Good way to know what games are popping off or are just released. I’m not great about keeping up with everything coming out every month, so it’s honestly one of my number one ways of knowing what’s being talked about/releasing besides specific reccs from friends and forums.

        I also find it’s a great way to know that a game I used to play a lot dropped some beefy DLC. It’s not like we all keep tabs on every game we’ve put down thinking that we might return to it.

        • kibiz0r@midwest.social
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          4 months ago

          Steam is so funny.

          Buying there instead of pirating is a joy, the ads actually feel like a benefit instead of a punishment, the analytics seem to be aimed at saving me time by highlighting stuff I’ll like instead of gaslighting me into emptying my wallet…

          The result is:

          I buy lots of games, watch lots of ads — share ads with friends even — go out of my way to give them more analytics data points, and trust their recommendations enough to shell out $2.99 for something on sale after only 10 seconds of research.

          Why are other companies not able to follow Steam’s approach?