Compare Starfield(330.7k > 9.2k) to games like Spiderman remaster(66.4k > 5.1k) or RE4(168k > 2.9k) or Armored Core 6(156.1k > 1.3k) or even a game build with multiplayer and replayability like Elden Ring(953.4k > 47.3k), all in 5 months timeframe, i think it’s to be expected as starfield didn’t launch with mod tools. The score doesn’t looks good tho, as people really don’t like the gameplay loop and the loading.
How does that look for other singleplayer games that take some 50-100 hours to beat?
Compare Starfield(330.7k > 9.2k) to games like Spiderman remaster(66.4k > 5.1k) or RE4(168k > 2.9k) or Armored Core 6(156.1k > 1.3k) or even a game build with multiplayer and replayability like Elden Ring(953.4k > 47.3k), all in 5 months timeframe, i think it’s to be expected as starfield didn’t launch with mod tools. The score doesn’t looks good tho, as people really don’t like the gameplay loop and the loading.
Copied from above comment:
Skyrim base + special edition = 28.5k
Fallout 4 = 18k
Fallout 76 = 8.3k
Starfield = 9.2k
Thanks. I meant how many percent they lost after 6 months.