Hello Everyone,
Thank you to everyone playing No Man’s Sky – Beacon, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.
We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 5.73, which is now live on Steam,...
That is a lot of fixes! Did not see any mention of never being able to remove negative effects from a settlement. All of my legacy settlements are fine, but all of the new stuff have at least 5 red effects.
I think, once all three pages are full, new effects randomly replace existing effects. This is how it used to work before they added the extra slots.
Assuming 18 effect slots, and a true RNG, this means they’ll have a 1/18 chance of any feature being removed for each new effect.
Without doing the math, I’d wager this value is in the hundreds features added before all negative features are removed. But you could get very lucky and have five removed quickly.
That is a lot of fixes! Did not see any mention of never being able to remove negative effects from a settlement. All of my legacy settlements are fine, but all of the new stuff have at least 5 red effects.
I think, once all three pages are full, new effects randomly replace existing effects. This is how it used to work before they added the extra slots.
Assuming 18 effect slots, and a true RNG, this means they’ll have a 1/18 chance of any feature being removed for each new effect.
Without doing the math, I’d wager this value is in the hundreds features added before all negative features are removed. But you could get very lucky and have five removed quickly.
I did not even think I might need to fill all three pages, I also thought the pages kept adding as I filled up the slots.