Haven’t seen a post like this recently so I thought I’d start the conversation !

I’m close to finishing Wario Land 3 (emulated GBC), which was the game of my childhood, I’m surprised of how tricky some levels are.

I also started playing The Eternal Cylinder but it’s quite a demanding game so I’m thinking of playing it on PC instead

  • orca@orcas.enjoying.yachts
    link
    fedilink
    arrow-up
    0
    ·
    2 months ago

    I’ve been all over the place:

    • Warframe
    • Baldur’s Gate 3
    • Amnesia: Rebirth
    • Arkham Knight
    • Oblivion (runs amazing with some modding)
  • Kratzkopf@discuss.tchncs.de
    link
    fedilink
    arrow-up
    0
    ·
    2 months ago

    I have recently gone to replay Dishonored. It worked great, so now I’m continuing with Dishonored 2, which I had abandoned after like three missions the last time. It’s loads of fun although D2 crashes from time to time for me. No big problem with the frequent saving I do anyway.

  • Essence_of_Meh@lemmy.world
    link
    fedilink
    arrow-up
    0
    ·
    2 months ago

    Finally came back to Reverse Collapse: Code Name Bakery - a sci-fi tactical RPG. Really fun, with interesting story so far. Can be pretty challenging at times (especially on higher difficulties when trying to complete all optional goals on your first try) but that’s kind of what you’d want from a title like this, isn’t it?

    It plays great on both desktop, with mouse and keyboard, as well as on the Deck so I tend to jump between the two depending on the situation. Thankfully game has no problem with that.

  • Rade0nfighter@lemmy.world
    link
    fedilink
    arrow-up
    0
    ·
    2 months ago

    Manor Lords.

    Plays really well but as one reviewer put it, it gets old after 20 hours or so.

    That said, the early access bit is done well in that the content that is there works pretty well, and you can see placeholder for the other features being worked on.

    Like right now it’s maybe like 25% of the full game, but that 25% works well and you can clearly see what’s coming.

  • thingsiplay@beehaw.org
    link
    fedilink
    arrow-up
    0
    ·
    2 months ago

    Right now I’m not playing too much games, just testing them here and there out on an emulator. And have neglected my Steam Deck as a whole too, since I purchased a new Gaming PC. So nothing recent to report playing on Deck. When I do, its mostly emulation; I’m big fan of emulation.

    Steam Deck

    • Wario Land 3: As a fan of 1 and 2, I never played this one on real hardware and was curious. Its basically like 2. But did not finish it yet (got very far though), maybe I’ll pick it up again soon. Didn’t play it in a while, just mention it as you remind me. There was a few tricky (in other words frustrating) places, but I overcome most of them. A big design flaw to me is, because you cannot die, they have to design the levels in another way to punish players. And that is often done by falling down and then playing those long segments again. There was one such moment where I had enough and put it away, but planned on playing next week again. Did not workout as planned. :D

    PC

    • Tears of the Kingdom: Just finished it a few days ago with Yuzu 112 hours playtime (+10 from Ryujinx) in roughly 4 to 5 weeks. 1440p + 60 fps = unstoppable. And that after a few months stop playing Breath of the Wild. So it was basically a back to back experience for me and I’m burned out. Especially because Totk was dragging everything to the extreme and it was a shore at times. The building mechanic is really goddamn cool and its one of the most beautiful games I have played in my entire life, and I mean it in an artistic way how everything looks. But the underworld was just not fun and lot of time was spent there. Overall good game, but BotW was more enjoyable to me. 9/10
    • averyminya@beehaw.org
      link
      fedilink
      arrow-up
      0
      ·
      2 months ago

      Heh, the tree with the spiders, falling for 15+ seconds… Glorious. I miss the old game design, I feel like it’s a little more creative than tossing up a “You Died” and respawning from the last save point. They’re effectively the same, but there’s something special about showing you everything you completed, further and further each time you progress just to fall longer…

      • thingsiplay@beehaw.org
        link
        fedilink
        arrow-up
        0
        ·
        2 months ago

        I miss the old game design, I feel like it’s a little more creative than tossing up a “You Died” and respawning from the last save point.

        It’s not the same! Yes, if you die, its a similar thing. But usually with games you don’t get punished by instant dying. Take Super Mario as an example. You might get hit and still be at the same position, but lose your power up or get small. Or you lose some health or a live. The important part is you keep going. Take the boss as an example. In Wario Land 3, if you get hit you jump out of frame and have to play a certain part again to try the boss. At least for me, this feels frustrating.

        But don’t get me wrong, its just a thing I don’t like. I still like these games and the overall game is creative and impressive what they did with the GB. Not without reason is Wario Land 2 one of my alltime handeld games, that could get released even today! (same or even more for WL3) I think after our discussion here, I will go back to the game (on my Steam Deck) and try to finish it. Now that I have some time for other games, after Zelda. Man Zelda took time!

        • averyminya@beehaw.org
          link
          fedilink
          arrow-up
          0
          ·
          2 months ago

          Oh definitely, there’s downsides and frustrations for sure. It’s like a brick wall sometimes. The zombies, the soccer (my favorite tbh), the tree, the boss, the desert, the vines, it’s all designed so perfectly evilly that I just love it! I haven’t even played the game in 20 years. I remember it perfectly, nearly haha

    • inlandempire@jlai.luOP
      link
      fedilink
      arrow-up
      0
      ·
      edit-2
      2 months ago

      Yeah the backtracking in Wario Land 3 sometimes feels too punishing, like being caught by a random water bubble and going back up to the very top of the lake, or being bumped by one of those zombies and being mega slow until you walk back to some lightpost, I do think in general this is a clever way to not have a game over state, but some areas aren’t well designed for that

  • AdamBomb@lemmy.sdf.org
    link
    fedilink
    English
    arrow-up
    0
    ·
    2 months ago

    Tunic. Playing it filled me with a sense of wonder and discovery reminiscent of the first time I looked at the map of the original NES Legend of Zelda. Amazing experience. I’m in the final chapter of the game but not finished yet.

    • Fubarberry@sopuli.xyzM
      link
      fedilink
      English
      arrow-up
      0
      ·
      2 months ago

      Tunic is great, I reached the end awhile back but have been slowly going back and chipping away at some of the final puzzles. It kinda feels like two separate games, there’s the initial Zelda-like with a moderate share of puzzles, but once you get to the end you can mostly drop the Zelda parts and it becomes a top down version of the Witness.

      • AdamBomb@lemmy.sdf.org
        link
        fedilink
        English
        arrow-up
        0
        ·
        2 months ago

        I just got ending A. I pretty much knew what “Take your rightful place” was going to mean, but seeing it happen was pretty bleak. Makes me want to do the other ending now.

  • treeofnik@discuss.online
    link
    fedilink
    English
    arrow-up
    0
    ·
    2 months ago

    Crash Bandicoot on PSX using duckstation. Man some of these levels are hard, I remember as a kid getting so frustrated and it was absolutely warranted.

  • Dizzy Devil Ducky@lemm.ee
    link
    fedilink
    English
    arrow-up
    0
    ·
    2 months ago

    New Vegas. At some point I took my save from my PC and copied it over since zi didn’t feel like playing as my level 6 new character on hard difficulty survival mode. I’d rather play my melee build character who now has an insanely fast war club that can take out individual death claws without backup with only a 50% chance of death, assuming vats allows me to knock one down.

    That, and games like GemCraft: Frostborn Wrath, Isles of Sea and Sky, and trying to get back into Brok the Investigator so I can try and get all endings completed before the eventual DLC release.

  • A_Very_Big_Fan@lemmy.world
    link
    fedilink
    English
    arrow-up
    0
    ·
    2 months ago

    A lot of Balatro, lol. I wish it was on mobile, though…

    I just modded my Switch, and tomorrow I’m gonna try to get Breath of the Wild / Tears of the Kingdom dumped and working on my Deck

    • LyD@lemmy.ca
      link
      fedilink
      arrow-up
      0
      ·
      2 months ago

      Try the Steam Link app from your phone. I haven’t tried it with Balatro but I think it worked fine with Slay the Spire.

    • ASaltPepper@lemmy.one
      link
      fedilink
      arrow-up
      0
      ·
      2 months ago

      I too am addicted to Balatro. I made progress though as I installed RDR2. But afterwards right back to Balatro.

  • Odemption@sopuli.xyz
    link
    fedilink
    arrow-up
    0
    ·
    edit-2
    2 months ago
    • Pathfinder: WotR
    • Armored Core 6
    • Elden Ring DLC
    • Once Human
    • WH40k: Boltgun
    • No Man’s Sky

    I hop and drop games pretty easily hahah

  • Oikio@lemmy.world
    link
    fedilink
    English
    arrow-up
    0
    ·
    2 months ago

    I’m playing two games at the moment:

    Yet another run in Nier: Automata, first time in steam deck. It runs surprisingly well.

    Stardew valley. For steam deck it’s a killer game - 8-9 hours on a battery, perfect for resting.

    I also have Snowrunner and Vampire Survivors as my go to games.

    • Santo@lemmy.world
      link
      fedilink
      arrow-up
      0
      ·
      2 months ago

      It’s one of the games I missed when it came out and it’s on my backlog for a while. Good to know it runs well on the deck!

    • Fubarberry@sopuli.xyzM
      link
      fedilink
      English
      arrow-up
      0
      ·
      2 months ago

      Nier: Automata, first time in steam deck. It runs surprisingly well.

      It’s a story that’s been told here before, but one of the major projects that makes the Steam Deck work (DXVK, which converts DirectX in Vulkan for Proton) was made because a guy really wanted to play Nier Automata on linux.