• Cyrus Draegur@lemm.ee
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    4 months ago

    Cool how that works in a simulated gaming environment where you don’t have to worry about shit like humans who actually have free will and stuff.

    We unfortunately already have observable microcosms of centralized planning: boardrooms. They fucking suck.

    I prefer the even further left position where the workers producing the goods democratically make the managerial decisions…

    What I’d really love to see though is attempting a hypothetical as yet untried option where the population democratically influences production decisions of firms, something that only became possible with electronic communications technologies.

    • dogsoahC@lemm.eeOP
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      4 months ago

      Yeah, I agree. All the power to the workers. My idea of a planned economy is probably not too far off from what you describe in that last paragraph. But I’m no economist, so please don’t ask me to put forward a coherent policy proposal. xD

      • Cyrus Draegur@lemm.ee
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        4 months ago

        Ok that’s a great deal more based of you than how centrally planned economies are discussed and explained in formal economic education! Actually kind of a relief to hear XD

        Historically, centrally planned economies refer to a system where a (usually arbitrarily appointed / unelected / unaccountable) committee makes all the decisions about what is produced, how, and for whom. Typically, this tended to result in the members of a centralized planning committee becoming corrupted by greed and making economic decisions that personally benefited themselves.

        Replacing the committee with the consensus of the population would likely be better described as decentralized / distributed / democratized rather than centralized planning.