• noobdoomguy8658@feddit.org
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    3 months ago

    I think it’s worth advocating for quitting shitty games, though.

    Out of many friends I’ve had who (used to) frequent games like PUBG, Dota 2, League of Legends, Valorant, Overwatch, etc., most were just having a bad time, all the time. Granted, some of these work on Linux, but the point is, those of my friends that still play Overwatch (“2”, lol) just seem to be happier and more functional when they have to quit for some period of time.

    I’ve been having a much better time with my life once I went for the good old enjoyment rather than chasing rank or wins or skill, finally making time to play amazing single-player titles again or just screwing around in online games.

    And curiously enough, the online games I actually want to play and have fun doing so are the ones that work on Linux, while the rest thankfully refuses!

    • LunchMoneyThief@links.hackliberty.org
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      3 months ago

      The pervasive idea that games must necessarily be about conflict, competition and overcoming enemies.

      It took me too long to realize that I basically just want a Star trek holodeck experience.

      • noobdoomguy8658@feddit.org
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        3 months ago

        Well, conflict is, pretty much, the backbone of any story, narrative, or motive. Has been for long.

        Still, I’m not sure it’s all that relevant and necessary for a video game, I agree. Some of them just let me do things I can’t in real life, like building my stupid base on different planets and moons, or transforming the landscape for the sake of it.