• CaptDust@sh.itjust.works
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    3 months ago

    Latest I’ve heard the necessary WASM APIs are planned for .NET 9, which is targeting November. Godot team previously said they’d jump into it once those were available. Long story short, not in 4.3.

      • CaptDust@sh.itjust.works
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        3 months ago

        I don’t keep up with unity much, but I do know they were using Mono for the longest time, which wouldn’t have restrictions of the newer “Core” runtimes. I think their efforts to catch up were called CoreCLR, that might be a lead to how their progress is.