The entire reason it’s like that is so you can crouch and aim at the same time, it’s almost objectively better, as long as you don’t accidently press it.
The best control schemes are the ones that bind any action that would be useful to do while still controlling the camera to the back buttons or the sticks.
I’m talking about a toggle tho. It’s not going to be accidentally toggled if its not on the stick, and the stick press is usually really sensitive. I can also hit the far right face button with the first knuckle of my thumb, while still having the end of my thumb moving stick.
If there was no toggle crouch in the theoretical game, then I would agree with you.
I prefer toggle crouch and I still much prefer it on the right stick. Allows you to spam crouch and aim at the same time, but do you. I just think it’s objectively better and hate when any action I would use while controlling the camera is on a face button.
My main point is there is a genuine reason it’s mapped to the stick by default, I would be annoyed if it was on the face buttons by default.
I think we can both agree that being able to make any button do any thing is the best way to go about it. I hate being limited to a single scheme, or even just 2 or 3 and not being able to 100℅ fully customize them.
No…
The entire reason it’s like that is so you can crouch and aim at the same time, it’s almost objectively better, as long as you don’t accidently press it.
The best control schemes are the ones that bind any action that would be useful to do while still controlling the camera to the back buttons or the sticks.
But it’s really hard to use the joystick when you’re putting so much force into keeping it pressed.
Most people use toggle crouch, I just click it once and that’s it.
I’m talking about a toggle tho. It’s not going to be accidentally toggled if its not on the stick, and the stick press is usually really sensitive. I can also hit the far right face button with the first knuckle of my thumb, while still having the end of my thumb moving stick.
If there was no toggle crouch in the theoretical game, then I would agree with you.
Stick buttons should always be toggles in my opinion. Fuck having to keep that pressed in while moving it around.
What game does that? Any game I’ve ever played that used them for crouch was press for crouch, press and hold for a half second to go prone.
I prefer toggle crouch and I still much prefer it on the right stick. Allows you to spam crouch and aim at the same time, but do you. I just think it’s objectively better and hate when any action I would use while controlling the camera is on a face button.
My main point is there is a genuine reason it’s mapped to the stick by default, I would be annoyed if it was on the face buttons by default.
I think we can both agree that being able to make any button do any thing is the best way to go about it. I hate being limited to a single scheme, or even just 2 or 3 and not being able to 100℅ fully customize them.