simple@lemm.ee to Gaming@lemmy.worldEnglish · 2 months agoHigher difficulties in every single RPG.lemm.eeexternal-linkmessage-square88fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkHigher difficulties in every single RPG.lemm.eesimple@lemm.ee to Gaming@lemmy.worldEnglish · 2 months agomessage-square88fedilink
minus-squareTrack_Shovel@slrpnk.netlinkfedilinkEnglisharrow-up0·edit-22 months agoIt’s either this, or they just scale up the damage by some arbitrary factor, that is a quantum leap from what the bad guys were doing originally. oh? he did 10 damage in vanilla? lazy, underfunded programer: dmg= base.dmg^2 <<endl;
It’s either this, or they just scale up the damage by some arbitrary factor, that is a quantum leap from what the bad guys were doing originally.
oh? he did 10 damage in vanilla?
lazy, underfunded programer: dmg= base.dmg^2 <<endl;