The only thing i really dislike is that there is often no middle ground. Easy is super easy, normal is still easy, and hard is annoying.
I like games that tell you what difficulty the game is made for. Doom for example, the game is geared towards “nightmare” (i think) and the game really is best played on that harder difficulty.
The only thing i really dislike is that there is often no middle ground. Easy is super easy, normal is still easy, and hard is annoying. I like games that tell you what difficulty the game is made for. Doom for example, the game is geared towards “nightmare” (i think) and the game really is best played on that harder difficulty.
Totally. It’s a hard problem of course. Everyone wants an experience that’s right at their personal edge, but that’s different for every player.