- cross-posted to:
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- cross-posted to:
- [email protected]
It’d be pretty funny if the Steam Deck couldn’t run Doom
but how will i type ‘IDKFA IDDQD IDSPIDSPOP and IDNOCLIP’ on the Deck with no keyboard?!
I think you can use the d-pad to do input the codes. But I am not 100% sure of that. it might be for a different version of the game.
Maybe I’m getting wooshed but can’t you bring up the keyboard anyway?
Sounded like they ran fine from the moment the updated version was released. Glad valve is finally getting them updated, that meme about how doom will run on everything except steam deck was a little painful.
See publishers? This is how you keep revenue. Quit killing games!
Tbh, I haven’t been paying attention to the compatibility marker, at all. The day the game released, I played it on steam deck, unlocked all achievements a few weeks ago - entirely on the steam deck.
I’ve been able to play every game that I’ve thrown at the steam deck. “Unsupported” be damned.
CV11, you are not authorized to be on lemmy.
This is so true. The state of gaming on the Steam Deck is great right now. Even the foreboding
unsupported
status is only ever really a problem with asinine anti-cheat, and that’s just like a handful of games that aren’t worth playing in the first place.Make that “Gaming on Linux”. I’ve barely come accross a game that wouldnt work at all, ocassionally (usually with older titles) setting up a decent controll scheme can be some worm. To be fair, though, I mostly play single player games or casual multiplayer games - I don’t play any exports titles or competitive multiplayer games, so unsupported anti-cheat hasn’t been an issue for me.
All the effort Valve has put into proton for the steam deck has paid off for regular Linux gaming as well. So much so, that Linux has been my main OS for about a month.
In my experience the biggest issues tend to be some stupid launcher that publishers still think are a great idea.