The Picard Maneuver@lemmy.world to RetroGaming@lemmy.worldEnglish · 30 days agoHow hard could it be?lemmy.worldimagemessage-square176fedilinkarrow-up11.39Karrow-down115cross-posted to: [email protected]
arrow-up11.37Karrow-down1imageHow hard could it be?lemmy.worldThe Picard Maneuver@lemmy.world to RetroGaming@lemmy.worldEnglish · 30 days agomessage-square176fedilinkcross-posted to: [email protected]
minus-squareYerbaYerba@lemm.eelinkfedilinkEnglisharrow-up9·29 days agoTry 6502 assembly. https://skilldrick.github.io/easy6502/ My favorite assembly language by far.
minus-squareNoxy@yiffit.netlinkfedilinkEnglisharrow-up3arrow-down1·29 days agothis page is great. starting right at “draw some pixels” in such a simple way just instantly makes it feel a bit more approachable!
minus-squareYerbaYerba@lemm.eelinkfedilinkEnglisharrow-up1·28 days agoIf you can’t get enough 6502 you can build your own http://wilsonminesco.com/6502primer/ I built a 6502 SBC on a breadboard years ago
minus-squareNoxy@yiffit.netlinkfedilinkEnglisharrow-up1·25 days agocool! I’d stick with commodore 64 if I ever actually do anything tho (very unlikely)
Try 6502 assembly. https://skilldrick.github.io/easy6502/
My favorite assembly language by far.
this page is great. starting right at “draw some pixels” in such a simple way just instantly makes it feel a bit more approachable!
If you can’t get enough 6502 you can build your own http://wilsonminesco.com/6502primer/
I built a 6502 SBC on a breadboard years ago
cool! I’d stick with commodore 64 if I ever actually do anything tho (very unlikely)