Well, remember the bookshelves in skyrim? They had the ability to randomize which books spawned on shelves, over a decade ago. Actual physics enabled books on physical shelves, that were randomly spawned. I never really noticed, but I was going back through Skyrim modding again and I noticed the level lists had that.

This isn’t super complicated.

  • CopernicusQwark@lemmy.world
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    11 months ago

    The moment Starfield lost its shine for me was when I went into my second frozen lab and the layout was identical. I realised that the procedural dungeons I had been expecting were complete BS and that only quest related stuff would be unique, which was very disappointing.

    I was expecting procedurally linked cells, a la Dead Cells or Diablo. Yes, individual sections would be recognisable, but how they’re put together would be different each time.

    • Lorin@mastodon.online
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      11 months ago

      @CopernicusQwark @Blamemeta In general, I don’t mind the layouts being identical due to bureaucracy’s love for doing things one way only. I don’t like the repeated ones that have named npcs though.

      Muybridge (or whatever it is) pharmaceutical seems like it was originally part of a quest line or something, since there is even a corpse of at least one of the 2 siblings down in the caverns.

      • pyre@lemmy.world
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        11 months ago

        there’s “this building has the exact same plan / is prefabricated” and there’s “this building has the exact same objects put on the exact same furniture in the exact same spot”. if you experienced the former you’d be mumbling about how boring the federation is or something. if you experienced the latter you’d seek psychiatric help.