Nice! My record so far is 17,000 (Shattered Pixel Dungeon v2.4.2).
Wait, 35 Potions of Healing?!? What the…?
Amazing!
Nice!
I don’t really have much of a strategy. I just try to focus on armors. With a good armor, even dwarfs can hardly deal you more than 5 damage per hit (in melee range) if you have a good armor. But in the early game when we only have a Cloth Armor, I will try to replace this armor with a better armor as soon as possible (as well as weapons). Once I have a Scale or Plate Armor, I will use all the Scrolls of Upgrade I find on these armors.
There are also a few other strategies, and they have all been mentioned. It helped me a lot and I think it will help you too.
(Since I rely too much on armors, I don’t think I can beat Faith Is My Armor).
The Huntress starts with a useful Spirit Bow, but her starting melee weapon, the Studded Gloves, is extremely weak. This is an extremely serious weakness of the Huntress in the early game, but can be overcome by replacing the gloves with a better melee weapon (try to replace the gloves as soon as possible).
She can go through tall grass without trampling it, making it easier to surprise attack the enemies. Besides, with her Rejuvenating Steps talent, she can also create grass and have additional dewdrops and seeds. And with her Heightened Senses, the Huntress can detect enemies behind doors or walls (sometimes it helps her detect secret rooms). When combining Rejuvenating Steps and Heightened Senses (and a Wand of Fireblast or Disintegration), she can replace doors with grass and easily defeating DM-200s and Golems (as in the attached file).
With her Spirit Bow, the Huntress can attack enemies afar without worrying about thrown weapons breaking or running out (Darts can’t be broken but they can run out). Her bow can also be enchanted, giving extra abilities (with a Crossbow, Darts can be (indirectly) enchanted, but, again, they can run out). (With her bow, I think Darts are unnecessary, you can save money for other things). The bow upgrades itself after every five levels of the Huntress, so you don’t need to spend precious Scrolls of Upgrade on the bow, you can spend them on weapons and armors instead.
…
(The Huntress is actually my favourite hero).
The Freerunner can run at a faster speed, helping to keep distance from Cave Spinners and Succubi, as well as escape Evil Eyes’ Deathgaze, etc.
Good tips! The only time I successfully killed these Phantom Piranhas was when I had an armor with Thorns glyph.
This is my own strategy. You can modify it to suit you.
– ≥+7 Plate Armor.
– ≥+2 tier-5 melee weapon.
– ~10 Potions of Healing (well… Actually, if you use a good Plate Armor early, you won’t need to spend too many Potions of Healing before the Yog-Dzewa battle, because even dwarfs can hardly deal you more than 5 damage per hit if you have a ≥+7 Plate Armor).
– Some Potions of Invisibility and Potions of Shrouding Fog.
– >4 Potions of Toxic Gas.
– Some Stones of Aggression (they can be created in an Alchemy Pot using Scrolls of Rage).
– Recommended to have:
– Etc.
– Use Potions of Healing if your health is low (obviously).
– Use Potions of Invisibility and Potions of Shrouding Fog to get rid of Evil Eyes and Scorpios, as well as all enemies in the battle.
– Throw Potions of Toxic Gas at Yog-Dzewa.
– Throw Stones of Aggression at Fists. This will force surrounding enemies to attack these Fists, and also help you avoid damage from Evil Eyes.
– Etc.
If you can survive until then, so… congratulations! You won!
(Fortunately, Succubi won’t appear in the battle. If they did appear, the battle would become a nightmare).
(This is Shattered Pixel Dungeon).
Demon Spawners are enemies that spawn in Demon Halls and look like red balls. They are connected to Yog-Dzewa—the final boss in the game. If the Badder Bosses challenge is disabled (which can be enabled by clicking the gear icon in the hero selection screen), each Demon Spawner will give Yog a 25% chance of spawning a Ripper Demon instead of a God’s Larva, but if the challenge is enabled, Yog will also spawn Evil Eyes and Scorpios if Demon Spawners are alive. To get this badge, you need to kill Yog without killing any Demon Spawner.
First, please note that the “accounts” I’m referring to in the article are Google Play Games accounts. I’m playing v2.4.2, and… no, this error is definitely not related to attempting to revert back to a non-beta version. I have reverted back, but nothing happened for a long time. This error happened in a random date later that. The game will and only crashes if I log in to the game with my main account, but this doesn’t happen with my sub account or when I log out. It seems like there is some kind of conflict between the game and Google Play Games.