• 9 Posts
  • 146 Comments
Joined 4 months ago
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Cake day: July 23rd, 2024

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  • Maybe if Evan added a mini health potion that heals 40% your max HP it’d have some synergy right there and it’d be useful, because currently, health potions heal you completely, making this trinket useless. With the mini health potion those would be basically full health potions at the cost of your trinket + 36 energy + the healing division per turn (which, in my opinion, is neither bad or good)





  • Ik how to play, I won 60 times. My playstyle involves lots of not using any upgrade scroll until I see a plate armor and I’m either in a hurry or it’s +2 or more, then I scroll dump into the plate. It works fine for the other 4 characters, and I’m sure I can make it work with the duelist. There is just no way in Earth I’m upgrading a T2











  • Feel ya. The time I used it, it barely seemed like there was an increase on the number of paths. And I get why, maybe you might get a trap on corridors more often, on really annoying places to deactivate. So I just think increasing trap’s AOE (+ a slight increase in the number of these) would make this a better trinket. It seems like Evan forgot about it, every other trinket is getting adjustments but this one.