🍹Early to RISA 🧉@sh.itjust.worksM to Greentext@sh.itjust.works · 4 days agoAnon turns on raytracingsh.itjust.worksimagemessage-square165linkfedilinkarrow-up1738arrow-down117
arrow-up1721arrow-down1imageAnon turns on raytracingsh.itjust.works🍹Early to RISA 🧉@sh.itjust.worksM to Greentext@sh.itjust.works · 4 days agomessage-square165linkfedilink
minus-squarertxn@lemmy.worldlinkfedilinkarrow-up2·4 days agoTo be fair, the “sunny California” setting and atmosphere is probably as bland and generic as it gets. It didn’t give designers a lot to work with.
minus-squarelatenightnoir@lemmy.blahaj.zonelinkfedilinkEnglisharrow-up0·4 days agoIt’s not just that, Vice City was set in Miami, I’d argue it had similar vibes/aesthetics (accounting for the difference in time and setting), and it felt significantly more cohesive and well-designed in terms of aesthetics.
To be fair, the “sunny California” setting and atmosphere is probably as bland and generic as it gets. It didn’t give designers a lot to work with.
It’s not just that, Vice City was set in Miami, I’d argue it had similar vibes/aesthetics (accounting for the difference in time and setting), and it felt significantly more cohesive and well-designed in terms of aesthetics.