These guys are new to me since the last time I played, so IDK what’s up. I have a dead one just chilling in my freezer and nobody will do anything with it. It’s not counting as a corpse? When trying to force it at the butcher or creamtorium, it says no corpse available; but they did stick him in the corpse pile.
I am using the Alien Races and Anthro Race mods, which might be fucking things up, but this is a default race, and even with the xeno ideology additions, my colony is set to not GAF about eating people (human or alien); not to mention they’d burn or bury it anyway, just because it’s a corpse that isn’t one of us. Not sure how to dispose of this fuzzbutt and stop the negative thoughts upon seeing him while grabbing some chow.
I don’t know anything about those race mods but i had a similar problem. I don’t think the Yttakin gene is related to the issue. They’re a type of human, like the other biotech races. I would check the storage filters on the freezer- if it disallows rotten human corpses, the stockpile won’t count the rotten corpse even if it allows fresh ones.
The second thing I would check would be the bill details for cremating corpses. The rotting stranger might not meet the filter for the bill’s ingredients.
Hope this helps! Good luck!
I’d say double check your bills (target/range), and that the body is allowed and not out of your pawns’ allowed area (if nothing works regarding that body, I suspect something like that).
If everything is set as it should, I can’t think of anything except weird mod interaction. Vanilla is not supposed to treat xenotypes differently for these purposes.
Oh, maybe try to draft a pawn and see if you can force them to carry the body. Drafted commands override usual limitations.
Get the mod, pickup and carry.