As many of you know, any kind of damage to a shopkeeper makes him close shop in an instant. Accidents happen, and this can be very hard. Especially losing access to critical items such as a bag.

So here’s my suggestion, shopkeeper just gets angry and raise prices by x3 of his normal price. This will gradually drop down to his normal price range.

It gives you more options, feeling the punishment of getting really high prices, or sacrifice some turns (100-200 turns), coming back later. Either way it’s a lesson learned not to fight near the shopkeeper, but it’s at least still possible to get a critical item such as a bag.

  • DarkNightoftheSoul@mander.xyz
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    6 months ago

    IIRC it was recently changed to have shop give you a warning first before packing up. Edit: Do not fight in the shop. If you must fight in the shop, do not zap a wand of fireblast.

    Our shopkeeper is a significant improvement from the original NetHack, where the shopkeeper would turn hostile and was among the more powerful creatures in the game.