Hello, I’m trying to figure out wand of warding but all it seems to do is stay afloat for 1 turn before shooting a beam at an enemy and then subsequently dying. Am I using it right? Also, if I become a battlemage with it, what does it mean when the wiki says that it will “Heals all sentries on current depth. More advanced sentries get healed more.” How is is supposed to heal something that dies in 1 turn and also I haven’t seen these “advanced sentries” either. Please help!
Are you joking? Wand of living earth is one of the best wands in the game. You get armor and then a little dude to take aggro from you.
If you want a turn of aggro, or, in fact, five turns of not being hit, just use a transfusion wand. Or use a wand of blasting and get rid of them. Or corrosion and let them melt. But that thing just dies in one thing the second you enter the prison. It’s useless, it doesn’t even deal big damage, and the armor is only 50% of all your received damage, and breaks very fast.
Maybe you haven’t leveled one up enough. It’s good. Lots of people place it in S tier. It’s OK if you just don’t like it, but calling it bad is disingenuous.
But why would I level one of those so a random guy has more hp when I can level up my armor and be inmortal?